Hadal Republic

The Hadal Republic was a safe haven founded by a handful of Cystarian Fathom Kings who sought a place of refuge in the vast universe. They wished to either escape their persecution (from whomever) or return to watery depths that resembled their far home. As per usual, those who felt the same joined these pioneers in inhabiting a secluded water planet just outside the solar system.

However, the Republic was somewhat unique in the sense that it opened its doors to all who could withstand the icy, harsh waters of their oasis. This rite of passage allowed for plenty of Cystarians to acclimate with ease, whereas few humans had the capability (and equipment) to survive. To alleviate their own pity for the humans, the Fathom Kings took it upon themselves to accommodate these creatures in their perceived paradise and utilized the assistance of Morus to achieve this goal. Their success is marked by the “air-quariums” that grant air-breathing species a place in Hadal.

The six Fathom Kings of the Hadal Republic divided their terrain and followers into equal parts before spreading throughout their respective domains. Two of the Kings focused on creating a formidable navy with a priority set on protecting each hemisphere from outside attacks. A smaller division of their forces would be used for mercenary jobs. The other Kings supervised over their peoples to harvest necessary resources that would keep the Republic afloat economically. The Kings themselves personally handled most outside interactions, whereas their subjects were able to enjoy simple lives outside the complex problems plaguing the galaxy.

The Republic as a whole kept an emphasis on maintaining themselves and retaining their lifestyles. Once a war broke out in the solar system, they removed their navy from the equation. When trade was slow, they held back from the universal market until demand rose again. Given the largely self-sustainable nature of the Republic, such feats were possible. They were even selective of who was allowed in their seas. If law enforcement happened upon their territory in search of a criminal, it took all six Fathom Kings to approve their arrival (though they seldom did). However, this was not a lawless Republic. A certain level of decorum was expected of its mostly independent peoples, and heinous laws were not tolerated in their refuge. Therefore, it is possible to be removed from the celestial body by causing a notable ruckus. Yet, little does one hear of criminals who took their safe havens for granted.

The Hadal Republic would go on for decades and inspire the creation of Quazam: another location anticipated to be another potential safe place. But little do intentions matter when considering the consequences of its existence.

- Entry on the Hadal Republic; Criminal Havens by V. Proslou